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While fighting in the Hollows inZenless Zone Zero, players can create a squad to battle together inside the corrupted zone. Ateam inZZZconsists of three Agents, and, if players have gone far enough, they can also bring one Bangboo to assist the squad.
Having a three-characters-team may sound like it’ll be easier to manage compared to a four-person-team like inGenshin Impact, but having a maximum of three units actually means players need to be more careful of who they pick inside each squad. If Proxies are confused about how to make ateam comp inZZZ, then they can check out this article for some ideas.

Team Comp In Zenless Zone Zero
Creating ateam comp inZenless Zone Zerois not as straightforward as other HoYoverse games such asGenshin ImpactandHonkai: Star Rail. This is mostly because the DPS and Sub-DPS roles are merged into different specialties, such as Attack, Stun, and Anomaly.
However, one aspect you can always keep in mind when making yourZZZteam comp is the character’sAdditional Ability. This passive skill becomes availablewhen there’s another Agent of the same Attribute or Faction.

For example, the Support character, Rina, is an ElectricAgent from the Victoria Housekeeping Faction. This means her Additional Ability activates when she’s paired with another Electric unit, such as Grace, or someone from the same Faction, like Lycaon.
Rina’s Additional Ability
Banquet of Perfection
Increases the duration of Shock by 3s. When Shocked enemies are on the field, the Squad gains a +10% Electric DMG Bonus.
Rina works as a Support for basically everyone, since her buff is a PEN Ratio bonus. Still, if you consider Rina’s Additional Ability, you can see that it leans towards the Electric-Shock team, making her a better option for Grace compared to Lycaon.

Belobog Heavy Industries
Team Composition Examples In Zenless Zone Zero
There are several combo players can consider when makingteam comps inZZZ:
Two Supports to fully buff the main DPS.
DPS + Stun + Support
Use Stun character to build up Daze and Stun the enemy, then buff the main DPS with a Support before releasing the DPS onto the field.
DPS + Anomaly + Support
Buildup Anomaly before switching to a fast-hitting DPS to trigger Disorder.