Summary

The latest Damage hero to be added toOverwatch 2, Venture is one of the most fun heroes to play. Releasing from asuccessful trial period, the new hero has shaken up the meta a bit and is definitely a hero that players should learn.

Despite being the newest hero to be added, they arethe only hero without any Legendary skinsat the moment, which fans are not too pleased about. That being said, Venture is still an absolute blast to play, and many players will want to get to grips with their unique and powerful kit as fast as possible.

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1Be Aware Of Cooldowns

Venture Depends On Their Cooldowns Massively

Venture comes with some fun abilities, includingtheir unique “Clobber” passive. However, players must make sure they’re aware of their cooldowns as Venture is a very cyclical hero, relying on the use of cooldowns in very specific fashions rather than random use, meaning that players need to get used to cycling their abilities instead of individually using them.

When Venture doesn’t have abilities ready, they are a sitting duck as their hitbox is quite generous, and they cannot get any shields from the Explorer’s Resolve passive, meaning that they are very easy to collapse on as a team.

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2Find The Best Playstyle

Venture Fills Many Niches

Like someother type-based games, Venture fills several different niches despite being quite a situational hero. They are incredibly close-range, meaning that players can adopt a more “camping” playstyle, involving holding space in a small room and taking angles within Venture’s range of combat.

Alternatively, players can play alongside their Tank, helping out on the frontline. Venture is quite a disruptive hero, as Burrow and Drill Dash both cause enemy displacement. This means that Venture players can massively disrupt the enemy team by pushing the enemy Tank into their team or just dealing heavy damage with the primary fire or abilities.

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3Know The Kill Combo

Venture Has A Powerful One-Shot Combo

While some players have identified thatVenture can burst Widowmaker incredibly fast, they can also burst down basically any non-tank in the game with the correct combo involving the primary fire, Drill Dash, and the Clobber melee. This combo is incredibly easy to perform and leaves players with the Burrow ability to get out of danger once performed.

All players have to do is land their primary fire, followed by a Drill Dash, followed by another primary fire, finishing with a melee. This deals upwards of 300 damage, allowing them to swiftly take down any out-of-position Damage or Support heroes. This makes Venture a very punishing hero to play against, and players should look to take advantage of this raw amount of DPS.

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4Learn Venture’s Range Of Engagement

Venture Has Low Range, Which Can Be Tough To Learn

One of the hardest parts to get used to inVenture’s varied kitis their incredibly low range. Very few characters are similar in this regard, with only Reinhardt, Reaper, and Brigitte sharing this niche with Venture. While Drill Dash and Burrow can be used to get into a closer position, Venture quite literally deals zero damage beyond 20 meters (with the exception of their ultimate).

To combat this, players need to know their maps well and try to force fights in enclosed areas where Venture has the upper hand, thanks to their Drill Dash and Smart Excavator range limits. Additionally, Venture’s ultimate is great in tight areas where everyone is clumped together.

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5Be Smart With Tectonic Shock

Venture’s Ultimate Can Be A Game-Changer, But Only In Certain Situations

Venture’s ultimate, Tectonic Shock, is similar to Earthshatter in that both abilities travel along the ground and provide a unique effect, with Reinhardt stunning and Venture dealing great damage. However, Tectonic Shock, while potentially devastating, can be quite awkward to use, meaning it should be used in a chaotic fight rather than as an ultimate to immediately secure kills.

Tectonic Shock is best used when players can land the shockwaves onto multiple enemies rather than using it to win a 1v1 duel, as the fire rate of Tectonic Shock is quite slow, meaning enemies have a chance to take Venture down before they can get a second shockwave off, but if used on an off-angle, Venture can find incredible value by “shockwaving” the enemy supports from a flank.

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