Summary
Call of DutyZombieshas built quite the legacy for itself since it first appeared inCall of Duty: World at War. Expansions like Zombies Chronicles have been major financial successes, while creators have designed amazing custom maps on PC - both of which showcase the mode’s enduring popularity. Beloved characters like Edward Richtofen have been introduced, iconic enemies like the Panzer Soldat have become feared, and Wonder Weapons like theRay Gunare unforgettable. Alongside all of this, fans have come up with optimal ways to play the game.
Newcomers toCall of DutyZombies may be unaware of these rules, but considering how frustrating it can be if they are not followed, reading up on what to do and what to avoid in matches would be wise. WhileCall of Duty: Black Ops 4and especiallyBlack Ops Cold Warhelped simplify the gameplaya bit, older games likeBlack Ops 3remain the most popular options for Zombies. As such, knowing these rules can make a significant difference in overall match quality.

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The Dos and Don’ts of Call of Duty Zombies
InCall of DutyZombies, sharing is caring, especially in the early game and on maps where players start off in an enclosed area. On a map like Kino Der Toten or Der Riese, players should watch one window and one window only, even if their chosen spot is light on undead. Stealing kills at the start of the match is almost guaranteed to result in toxic game chat, and the angered player could be less likely to help the kill-stealer if they go down later on in a game.
Another way to avoid conflict is to remember the door rule. Essentially, whoever has the most points should always open the next door, as this way gamers can progress through aCoDZombies map at a consistent pace without any one player being completely broke. Additionally, players need to learn which doors should not be open. These differ on every map, but a few that are worth noting are the stage door onKino Der Totensince it ruins the best train spot if opened, and the main staircase on Nacht Der Untoten because it makes the ideal camping position unsustainable.
While the most recentCall of DutyZombies modes have fixed this issue, older games made it so that grabbing a Max ammo drop would not reload the player’s magazine, with only the stockpile being refilled. While this may not sound too problematic, losing a handful of Thundergun orWunderwaffe DG-2shots in higher rounds can be the difference between life and death. If players have a mic, they should always ask if everyone is reloaded. If they do not have a headset, they should wait until the Max Ammo is starting to disappear before grabbing it so that players have time to load their weapons.
It is also worth noting that there is a proper way to build points in mostCall of DutyZombies modes. Players should shoot the leg of a Zombie several times with their starting pistol before finishing it off with a melee attack to maximize their points. In general, melee attacks should be prioritized in the early rounds since they provide more points. Another obvious rule is that players should always revive their teammates, especially when they have a Wonder Weapon. After all, “revive me bro I have a Ray Gun” is aCoDZombies meme for a reason.
There are several other unwrittenCall of DutyZombies rules to keep in mind. Going toPack-a-Punchwhenever another player needs to is a big one, especially on maps like Shangri-La and Moon where gamers need to work together to access the machine. Sharing the Mystery Box is another, as hogging the box when one player does not even have a good weapon is extremely rude. While gamers will have a lot to learn on eachCall of DutyZombiesmap, as they all provide unique experiences, these unwritten rules should help them get started.
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