Summary

Rockstar’sRed Dead Redemption 2is massive, with the open-world game telling a story that stretches over 50 hours. The 2018 release takes its time to immerse players in the Old West, delivering a slow-paced adventure rich in personality and characters. As part of the Van der Linde gang, Arthur Morgan (and players) get to know each member intimately, and a charming part of this journey involvesitem requests. While these are optional, these quests flesh out the gang members, all the while emphasizing their bonds with Arthur.

RDR2’s companion camp requests require interacting with the characters during specific periods and then finding items from across the map, so completing them can be quite tricky and time-consuming. Furthermore, the game does not provide too much guidance, offering no markers to make discovering the items easy. Therefore, let’s highlight when to initiate these quests and where to find the items in the world ofRed Dead Redemption 2.

Red Dead Redemption 2 Abigail Roberts

Most companion item requests can only be triggered between 8 A.M. and 8 P.M. — this guide will state otherwise if that is not the case.

Updated on June 19, 2025, by Mark Sammut:Despite being more than 5 years old by this point, Red Dead Redemption 2 is still wildly popular, routinely averaging more than25K players on Steam. For a single-player title, that is impressive by any metric. While players who just focus on the main missions will get their money’s worth, they will miss out on a lot of great content if they avoid side quests like the companion item requests. To make browsing this guide’s information as straightforward as possible, a table of contents has been added.

Red Dead Redemption 2 Jack Marston Goes Fishing

Table of Contents for RDR2 Camp Requests

Red Dead Redemption 2has 22 companion item requests, so there is quite a lot to go through. They start to become available in chapter 2, and they can be quite easy to miss if you are not paying attention. This article goes through all ofRDR2’s item requests, and the following section includes links to each one. Just click on a companion to jump to their section.

2

Red Dead Redemption 2 Location Of The Penny Dreadful Comic Book

Reward

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One of the easiest of these little quests is found in Chapter 2.Abigailcan be found in her tent, talking to Jack about his clothes. If players witness the discussion, they can give herfive dollars to buy the kid a new outfit.

Red Dead Redemption 2 Jack With Suspenders

Abigail is the only character in the game who doesn’t give players anything in return. However, the game itself rewards the nice gesture with an honor increase. It’s also particularly easy because players shouldn’t need to go anywhere to look for the item.

Chocolate Bar

When going fishing with youngJackduring the"A Fisher Of Men" mission, the kid laments that he left a book at their camp near Blackwater.

Players can find a replacement book at various locations. There’s one in the School House situated in the abandoned settlement of Pleasance, just north of the ‘O’ in Lemoyne. When Arthur brings him the book, little Jack is so pleased that he gives the gunslinger achocolate bar.Even if players just take on this task for the overwhelmingly wholesome result, thissidequest that shouldn’t be overlooked.

Red Dead Redemption 2 Mary-Beth Gaskill

A Picture

Jackalso requests a second item, with the request triggered in Chapter 2. He comes up to Arthur at camp, worried that he’s going to get in trouble for losing his mother’s thimble. After the conversation, the player can find a new one by looting random bodies.

The likely blood-soaked thimble could be given to Jack in exchange for apiece of beautiful art— a picture the kid drew. Like Jack’s other request, these are some of the sweetest item quests in the whole ofRed Dead Redemption 2.

Red Dead Redemption 2 Location Of The Fountain Pen

Gold Wedding Ring

Avid players will knowMary-Bethregularly writes in her journal while in camp. In Chapter 2, if the player interrupts her, she talks about her wish to use a fountain pen. The player can then get one by visitingOsman Grove in Roanoke Ridge, just southeast of Emerald Station.

To reward Arthur for getting a pen, Mary hands him a gold wedding ring, which sells at a decent amount. Tender moments likethis, juxtaposed of course with bouts of intense violence,make the game the best Rockstar has ever released.

Javier Red Dead Redemption 2

Poisoned Knives

Occasionally,Javiersits at the rectangular table in the Horseshoe Overlook camp, poisoning his knives. If Arthur then initiates a conversation, Javier will ask for some more oleander sage.

Players can pick up the plant from many areas, including theRiverbanks of Bayou Nwa. Javier uses the oleander to make more poisoned knives, some of which he gives to Arthur. The pair are certainlyiconic cowboys in gamingwhen standing side by side.

Red Dead Redemption 2 Regular Oleander Sage Spawning Point

Guarma Rum

In the second chapter, between 8 A.M. and 2 P.M., Arthur can initiate a round of poker with his fellow gang members. During the game,Pearsonmight reveal that he’s lost a compass he had in the Navy. Getting it back might sound complex, but it can be non-violent, so leave thoseextra-lethal melee weaponssheathed.

To get Pearson a replacement compass, players must go to theboathouse of the Braithwaite Manor.The new compass pleases Pearson so much that he gives Arthur some of his Guarma rum.

Red Dead Redemption 2 Pearson

2 or 3

Firebombs

Between noon and 6 P.M. in either the second or third chapter, players can seeSeanpreparing firebombs in camp. After talking with the young man, he offers to make Arthur some, on the condition he brings him a bottle of bourbon.

It’s one of the easiest item requests, asKentucky bourbonis available in general stores, requiring just a little money and no violence. Head inside and use thegame’s astounding photo modeto see the inventory up close before buying a bottle. Sean keeps his word bycrafting a few firebombs for the protagonistas a reward for the item.

Red Dead Redemption 2 Location Of The Naval Compass

2, 3, Or 4

Scout Jacket

For some reason, players have foundPearson’ssecond item request really difficult to trigger. At some point, the cook is in camp preparing food while taking sips of his beer, between the hours of8 A.M. and 12 P.M. Engage him in conversation, and he’ll ask for a dead rabbit to cook.

Thankfully, fulfilling the item request is way easier than triggering it, as the woodland creatures can be hunted virtually anywhere on the map. Plus, the hunt is worth it as not only does it allow the cook to make adelicious stew, but he also gives Arthur a new scout jacket. Just keep it away from thoseglorious fire effects.

High-velocity repeater/revolver rounds

This is another simple request that players can easily complete without any fuss. At some point in the second, third, or fourth chapter,Billasks a surprised Arthur to get him some hair pomade. Players likely already have it, as it can be looted from almost anywhere. But if not, it can be bought from general stores.

There’s some confusion surrounding the reward for this one, as some claim Arthur receiveshigh-velocity repeater roundsfor his trouble, whereas others get revolver ones. Either way, players end up with strong ammunition, powerful enough to open up one ofgaming’s best evil morality paths.

Flaming Arrows

If players questionCharleswhile he’s crafting fire arrows in chapters 2-4, he’ll promise to make a few for Arthur, provided hegets some more moonshine. Flaming arrows are a fun weapon to use in the heat of battle, if not a little messy, creating some ofthe best gang warfare in the gaming world.

Thankfully, moonshine is easy to procure, seeing as it’s purchaseable from fence shops. Upon returning with the item, Charles delivers on his promise by crafting a set of flaming arrows for his friend.

Poisonous Arrows

After completing the moonshine request, Arthur comes acrossCharlesconstructing poison arrows. And if players want some, they have to grab some oleander.

Players will know all about this one, presuming they’ve already helped Javier with his Oleander request. The riverbanks of Bayou Nwa are a good place to search for the poisonous plant. Once again, the good deed leads to Charles making some special arrows for Arthur, but this time there’s a key difference: they’re poisonous. These arrows are perfect forliving the bandit fantasy in a video gameand experimenting with new ways of killing enemies.

Predator Bait

Players initiate this item request by picking up a book titled"The Tale of The Deceitful German"nearHosea;it’s found in camp. If Hosea sees you reading between the hours of 8A.M. and 8P.M., he’ll ask for another book:The Case of the Shrew In The Fog. Arthur can then search for another book to give to his old friend.

It’s located at a house in Hagen Orchards, right under the ‘O’ in Bayou Nwa, where players can find it on a coffee table. Clearly touched by the gesture,Hosea gives Arthur predator bait in return. Take it out hunting and enjoy some of thecinematic open-world experiencewhile searching for prey.

Set of Spurs

WhenDutchis smoking a cigar outside of his tent, players can ask about it. In the proceding conversation, the charismatic leader says heprefers to smoke from pipes, so Arthur promises to get him one.

The pipe is found slightly Northeast of the’W' in West Elizabeth, in a shack named Vetter’s Echo — just watch out for the bear that lives there! After Arthur hands over the pipe, Dutch gives him a set of spurs. Although theopen-world game has multiple endings, this particular interaction doesn’t change Dutch’s actions.

Miraculous Tonic

Susanwill come to Arthur and request some seasoning herbs for Pearson’s stew sometimebetween the second and fourth chapters.She’ll accept two of eithercreeping thyme, oregano, or wild mint.

Some creeping thyme is outside of Valentine, around Citadel Rock. Picking herbs is one of the relaxing activities that lets Arthur reflect on life and the world around him, serving as a great reminder as to why thegame has such incredible character development. The reward for fetching the herbs is a potent miracle tonic.

Dynamite

In a random campfire chat between8 P.M. and 3 A.M.,Lennytells a heartbreaking story about his father’s missing pocket watch.

Luckily, Arthur can easily find a new one to give to the boy from any number of locations, including shacks, homesteads, and dead bodies. Odds are, agood round of third-person open-world shootingwill yield at least one if the fight is substantial. It’s an extremely personal and thoughtful gift to get for the young man. In return, Lenny offers Arthur some dynamite.

3

Two Health Cures

A companion activity in Clemens Point involves playing Dominos withTilly. During the game, she mentions how she’slost a necklace. As always, it’s up to Arthur and the player to find her a new one. Places like gang hideouts, homesteads, and shacks tend to have jewelry to steal or loot.

Since Tilly is one of the more honorable gang members, it’s no surprise that she thanks Arthur by giving him two health cures. If players notice screen tearing during this fetch quest, tryimproving the PC performance settings.

Health Cure

From time to time in chapter 3,Hoseasits at the table in the middle of the camp and makes medicine. If players ask him about it, Hosea says he needs some moreAmerican ginseng, promising to brew Arthur some too.

One location where the plant grows is a littlesouth of Cumberland Forest, overlooking the train tracks. With the right ingredients, he’s able to manufacture a potent health cure for players. Missing out on this reward is one way thegame punishes players for not doing the side content.

Cigar

The often ignoredMollywill approach Arthur in chapter 3 and talk about her broken mirror. Players can fetch a replacement for her at the homestead known as Martha’s Swain. It’s located directly east ofThree Sisters in Ambarino, next to the train tracks.

As it’s virtually the only time anyone is nice to the poor girl throughout the entire campaign, she’s naturally pleased. So, she hands Arthur a cigar to show her appreciation. This scene might be short, yet it adds to amasterclass in cutscene direction.

Horse Stimulant/Recipe for nutritious animal food

From noon to 6 P.M.at Clemens Point, Arthur can findKierangrooming a horse. After greeting him, players discover that the horses need a bit ofburdock root. It’s a plant that can be found on the western side of the great plains, particularly near riverbeds -two of them are needed for this quest.Arthur can easily forage around this area to find it.

Kieran further proves his love of horses with his reward, as it’s not really a gift for players but one for their steeds. It’s a horse stimulant and a pamphlet explaining how to make a nutritious meal for the animal. Admire theimpressive graphics in the gamewhile feeding the horse along a scenic path.

3 Or 4

Gun Oil

During the"Further Questions of Female Suffrage"mission,Sadiewill mention how she used to play the harmonica. She lost the instrument, but players can fetch her a new one at Granger’s Hoggery.

The location is just east of Flatneck Station and a little north of Flat Iron Lake. Arthur’s retrieval efforts are rewarded with some gun oil, which is very appropriate for Sadie. It’s good to take care of this quest as soon as possible, because the reward provdes useful throughout the rest of the game, preserving and protecting all Arthur’s guns.

Horse Revived

In part 2 of the epilogue,Charlesstarts hammering nails into the newly built barn. Interacting with him will lead to a discussion about the eagle feather he keeps with him. Players must then bring him another one.

Eagles are virtually everywherein West Elizabeth, but a good spot to find them nearby is around the Lower Montana River going into the Aurora Basin. As thanks, Charles hands over a horse reviver. The moment is a nice break in an otherwisestressful open-world game.

Four Clothing Items

Sometime after the game’s final mission,Unclewill come up and ask the player for a bunch of ingredients for a home remedy. TheKentucky bourbon and hair pomadeare available to buy at general stores, whereas the peppermint is purchasable from any stables.

As for theMilkweed, it grows around river banks in Lemoyne, for example, Dewberry Creek.

The last ingredient is theskunk, which players can hunt almost anywhere, with Tall Trees being the closest area. This request takes more work than most, with quite a few items required to complete it, so players are entitled to a decent reward. Well, it’s certainly a hefty one, as John receives four items of clothing: tornado boots, a classic frock coat, a drifter hat, and a frontier vest. For those hoping for a combat boost, download afantastic weapon mod.