TheLEGOfranchise has mostly followed the same formula over its long history, but TT Games made massive changes with 2022’sLEGO Star Wars: The Skywalker Saga. From deeper combat mechanics to RPG elements,LEGO Star Wars: The Skywalker Sagaserved as the culmination of TT Games' hard work on over a dozen licensedLEGOgames. One feature in particular that stood out inThe Skywalker Sagawas its class system, which broke up all characters into one of nine distinct roles. This proved to be one of the game’s standout mechanics, helping characters feel more unique than in previous games.

WithLEGO Star Wars: The Skywalker Sagareaching its first anniversary in just a few weeks, many fans are wondering what TT Games will do next. One of the most prominent rumors isTT Games will return to Gotham City with aLEGO Batman 4, giving fans their firstLEGO Batmangame in almost ten years. If this is the case, it would make sense forLEGO Batman 4to use many of the same game mechanics asThe Skywalker Saga, especially its deep class system. Considering how plentiful pastLEGO Batmancharacter rosters have been, a class system would have plenty opportunities to diversify gameplay.

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LEGO Star Wars: The Skywalker Saga’s Class System Explained

BeforeLEGO Star Wars: The Skywalker Sagaintroduced its class system, most characters were unique simply because they were designed a certain way. InLEGO Marvel Superheroesfor example, characters like Spider-Man could swing on a web, Captain American fought bad guys with his shield, and Wolverine was reduced to an adamantium skeleton when he took too much damage. In terms of more granular gameplay, however, most characters could do all the same things and complete puzzles just as well as every other. This means players weren’t incentivized all that often to use a wide variety of characters, as about four or five out of the hundreds in aLEGOroster can get the job done just fine.

LEGO Star Wars: The Skywalker Sagaadded some much-needed variety with its class system, as now only certain puzzles could be solved with certain character classes. While Jedi and Sith could still use the Force to move things around like inpreviousLEGO Star Warsgames, Scoundrel-class characters like Han Solo or Chewbacca now had unique puzzles. TT Games also introduced RPG elements through this class system, as each class had its own skill tree that players could upgrade to make each character within the class stronger. Overall, it added much more depth toLEGO Star Wars, as now every character with a lightsaber or blaster wouldn’t feel identical anymore.

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How Character Classes Can Shake Up LEGO Batman 4

IfTraveller’s Tales is pursuing aLEGO Batman 4for its nextLEGOentry, there’s a lot the developer can do with this new class system. Classes labeled “Hero” and “Villain” would be expected, but Traveller’s Tales could add further depth by including an “Antihero” class for characters such as Red Hood and Catwoman. For example, if there’s a sequence that requires players to interrogate a criminal, but a hero like the Flash can’t get the job done, an antihero could use more intimidating methods to get information. That’d add complexity to puzzle-solving and giving a wider range of characters more utility.

Traveller’s Tales raised the bar withLEGO Star Wars: The Skywalker Saga, and many fans would expect the developer to maintain that standard ifLEGOgoes back to Gotham City. DC storytelling has evolved considerably since the lastLEGO Batmangame, so there would be no shortage of narrative directions for the game to take. In terms of gameplay,The Skywalker Saga’s class system in addition to its other innovations could make it the bestLEGO Batmangame yet.

LEGO Star Wars: The Skywalker Sagais available now for PC, PS4, PS5, Switch, Xbox One, and Xbox Series X/S.