It’s been about eight months sinceHalo Infinitereleased, and things have gotten a little rocky on the multiplayer front. WhileHalo Infinite’s campaign was commended by both long-time fans of the series and newcomers, the multiplayer mode was whereHalo Infinitereally took off, rejuvenating the series and pushing it straight back into the spotlight, something whichHalohasn’t been able to do for quite some time. However, in the months followingHalo Infinite’s initial launch, the player-base saw a steady decrease, with some fans believing that the game was missing some content vital to theHaloexperience.
While most cite the game’s lack of maps and classic series modes, some fans will point toHalo Infinite’s arsenal when asked why they dropped off the game. Initially,Halo Infinite’s array of weapons were praised, with enough iconic weapons returning to keep die-hard fans happy, while the new entries served their own unique purpose. However, as time’s gone on, the cracks have begun to show, andHalo Infinite’s weapons aren’t quite as balanced as they first seemed. And with a good handful ofclassicHaloweaponsstill not being added to the game,Halo Infinite’s arsenal could do with a little rework.

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Iconic Weapons Still Missing From Halo Infinite
To be completely fair,Halo Infinitehas a lot of fan-favorite weapons in its multiplayer and campaign arsenal. The Battle Rifle, Assault Rifle, Energy Sword, Rocket Launcher, and a few others all made the cut, serving to both act as a hit of nostalgia while also being completely practical weapons, functioning just how fans would expect them to. But that being said, there are still plenty of franchise favorites that didn’t make it in, and now could bea good time for 343 Industries to earn some favorin the community and introduce some returning weapons.
One of the most egregious cuts is theSpartan Laser, which has beenone of the most iconicHaloweaponssince its debut inHalo 3. WhileHalo Infinitehas the Skewer, Rocket Launcher, and a few other anti-tank weapons, nothing matches the iconic audio and visual design of the Spartan Laser, and none of the new additions come close to replicating its iconography.
On the more practical side of things, some more mid-long range weapons could be a welcome addition tothe currentHalo Infinitemeta, which is currently dominated by Skewers, Cindershots, and Manglers. TheDMRfromHalo Reachcould certainly make a comeback, being the perfect in between of a slow-firing, hard-hitting sniper rifle, and a burst-fire Battle Rifle. TheNeedle RiflefromHalo Reachwould also fit the bill nicely. Alternatively, the faster-firingCovenant Carbinecould make a reappearance. While it was mainly an Elite and Jackal weapon, the Carbine could find a place amongst the Banished arsenal, and its semi-auto fire rate and longer range give firefights a little more variety.
Ever sinceHalo Infinite’s release, fans have been desperate for the originalM45 Shotgun to make a return. At the minute, players only really have the Bulldog, which fires faster than a regular shotgun, but does have a much lower damage output and just doesn’t sound as satisfying as the classicHaloshotgun. Even theScattershotfromHalo 4and5would be a welcome addition, beingone of the only memorable Promethean weaponsin the entire series.
Another fan-favoriteHaloweapon that’s sorely missed inHalo Infiniteis theBrute Shot. With Brutes making up the vast majority of the opposing force inHalo Infinite’s campaign, some fans expected the Brute Shot, the signature weapon of the hulking alien species, to appear in the game. Unfortunately, it wasn’t there, and nowHalo Infiniteis sorely missing a grenade launcher-type weapon that’s also easy to use, unlike the Cindershot.
Halo Infiniteis available now on PC, Xbox One, and Xbox Series X/S.