In a recent Community Update interview, BioWare confirmed it is developingDragon Age: Dreadwolfso that it will be easy for new players to “get into.” It’s been nearly 8 years since the release ofDragon Age: Inquisitionand could be more time yet beforeDragon Age: Dreadwolfarrives. The new RPG will be tasked with not only reinvigorating theDragon Agefranchise, but also introducing an entirely new audience to it, and BioWare is more than aware of this.Dragon Age: Deadwolfis in a unique position, even beyond being a new game in a franchise that’s been dormant for longer than usual. It’s also a very direct sequel toDragon Age: Inquisition, building on revelations that weren’t concluded at the end of BioWare’s lastDragon Agegame. Not only will BioWare have to build off the narrative ofDragon Age: Inquisition, but it will have to inform new players of all the story they have missed if they start withDragon Age: Dreadwolf.RELATED:BioWare Community Update Dives into Dragon Age: Dreadwolf’s Storytelling, In-Game LoreSenior writer Sylvia Feketekuty says BioWare is going to ensure that all players will be able to “get into"Dragon Age: Dreadwolfwhen it eventually releases. She says thatDragon Age: Dreadwolfis built to balance “providing answers to long-standing questions” and making a game for new players, regardless of whether they have experience withDragon Ageor not. Feketekuty isn’t able to get into specifics, but says that there are details that BioWare can’t get into yet that players can look forward towhenDragon Age: Dreadwolfreleases.

Another part of the challenge of makingDragon Age: Dreadwolfafter such a long time since the release ofInquisitionis figuring out exactly what aDragon Agegame is anymore. The series has changed dramatically between releases andDreadwolfwill likely continue that trend. But according to Feketekuty, one thing that’s true to the heart of the franchise is an “old-school D&D legacy,” a statement that should make fans of BioWare’s library of classicDungeons & Dragonsgames very happy.

Ryan Cormier, narrative editor forDragon Age: Dreadwolf, explains thatwhat makesDragon Ageunique is the characters. He adds that the characters help create a “sincere connection” between players and BioWare’s creations.

The two answers capture what appeals to fans ofDragon Ageboth new and old. There’s a rich foundation ofDungeons & Dragonsinfluence inBioWare’s DNAthat also makes up the heart of theDragon Ageexperience, but also a wealth of excellent character writing and performance that makesDragon Ageimmediately appealing even for those who aren’t interested in the lore. If BioWare can recapture those aspects ofDragon Age, thenDreadwolfshould be just as much of a success as its predecessors.

Dragon Age: Dreadwolfis in development for PC, PS5, and Xbox Series X/S.