The Whisper of the Worm sniper rifle is one ofDestiny 2’s most iconic weapons. The gun, introduced via a secret quest as part of theWarmindexpansion, offered both unique gameplay and incredible power. It was extremely popular amongDestiny’s most dedicated players yet a headache for Bungie. But even Bungie had to acknowledge the value thatWhisper of the Wormbrought to the game in more ways than one.
Destiny 2game director Luke Smith released the first part of a “State of the Game” breakdown Tuesday afternoon. Within this massive manifesto, Smith revealed an interesting detail regardingDestiny 2’s development about the microtransactions associated with the gun. The two Whisper of the Worm ornaments apparently sold so well that Bungie was able to fund the development of the Zero Hour questline.

RELATED:Destiny 2: How to Unlock the Whisper of the Worm Exotic Sniper Rifle
Smith would go on to describe how the Whisper of the Worm was definitively overpowered at the time of its release. However, Bungie designed it partly in response to fan feedback and self-awareness regarding how “restrictive and power-limited"Destiny 2felt at the time. Introducing something cool and fun like Whisper of the Worm was what Bungie wanted forDestiny 2and it worked. And as a result, through a small microtransaction, it was able to create more cool and fun content.
What Smith is doing in his long-winded breakdown is explaining whereDestinyis going based on where its come from. More literally, he’s saying that Bungie wants to do more content like Whisper of the Worm andZero Hourwhile also explaining that microtransactions help make that happen. He adds that microtransactions are a big part of the business because they fund creative efforts the team otherwise couldn’t afford.
The entirety of Luke Smith’s breakdown is worth reading, as the Whisper of the Worm story is just one bit of info shared. Smith’s comments about the difficulties ofdeveloping theDestiny 2annual passare also revelatory, with two more manifesto parts planned for this week.
The Whisper of the Worm is just one ofDestiny 2’s most iconic weapons, but it’s also an oddly symbolic way of explaining what Bungie’s trying to do and how it’s able to do that.
MORE:Destiny 2 Making Big Changes to Eververse Storefront
Destiny 2is available now on PC, PS4, and Xbox One, with a Stadia version currently in development